<%@ Page Language="C#" MasterPageFile="~/RightSide.master" Title="HaptX Overview" %> <%@Register TagPrefix="Reachin" namespace="Reachin.Controls" Assembly="FrameLibrary" %> <%@ Register tagprefix="Reachin" Tagname="CaptionLine" Src="~/resources/CaptionLine.ascx" %> - HaptX gameplay is physically interacting with you.

* Feel your game in full 3D

* Improve the gameplay

* Extend the features of your game

* Rapid implementation time

* Fits both new and existing games

HaptX is a state of the art haptics engine enabling the gamer to physically experience the gameplay.

Games embedding HaptX allows the player to feel computer generated objects on screen through specialized hardware such as the Novint Falcon, and presents endless exciting new possibilities in terms of the user experience and the intrigues and plots that can be created in both existing and new games.

"It takes force feedback to its natural evolution and is pretty much a revolution in terms of gameplay."
- bit-tech.net

HaptX enables gamers to feel the details of the 3D objects’ actual attributes such as surface textures, material characteristics and weight in an unprecedented realistic way. It also allows the user to physically experience any game in genuine 3D since all objects can be touched and sensed freely in all three dimensions including the ability to touch and feel the top, bottom or the back side of any object. HaptX integrates seamlessly with existing game and physics engines.
"..my body had actually responded to playing the game more than it had ever done to any game in the past"
generationgamerz.com


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